Platform
Game
Realtime game state and room messaging.
Game module
Game session messaging and state sync via createWorkerFluxyGameClient.
import { createWorkerFluxyGameClient } from "@fluxy-chat/sdk";
const game = createWorkerFluxyGameClient({
baseUrl,
token: memberJwt,
});Use for:
- In-game chat channels
- Match lobby coordination
- Server-authoritative events paired with room messages
Pair with low-latency WebSocket transport — see Transport fallback for resilience on mobile networks.